It seems high time to start remaking Auferre. So grab your worksheet and play along (found in the previous blog post)! We'll be focusing on the emotional content of this character for this series.
Hello! What is up drama alert natio- ah fuggettaboutdit. I thought I would make a charismatic intro but then I lost interest half-way through.
Anyways, tomorrow, or in a few days, I'll be introducing a new video series on my youtube channel for starting on Auferre's design. The difference is is that this will be an interactive character design series. Below is the worksheet that I will start the video series from and you can choose to experiment as well. Just download the file and see if everything works well.
Or you can not. That's fine too. I like to make these videos as both update logs and also as relaxing working podcast that you can do your own work along too.
Oh, hey, how do you like this new direction for Auferre? I have a new plan for her now for A Long Journey. Instead of being a hero, she's an ex-hero. That's all I will reveal now.
After so many months... so many blogs... the most time consuming part of the journey is done. Warrick is now ready to start being programmed.... must need to... one more thing.... *collapses*
For the first time, I attempt to fully render black hair. Actually, no. I've tried to render anime, black hair before, but this is the first time I've rendered it this way. Enjoy!
Basically, the video where we focus a lot on Warrick's butt.
Finally! We're finishing some poses for Warrick today! Man, does it feel good! Just 3-ish more left after this one! Hahahaha! :D
I have said in the beginning that once I have finished the poses for Warrick and Auferre, and redone the game engine and the UI/UX of the game, that I'd finally announce the restart of the visual novel's development. Well, game engine is done ( I think), and Warrick is going to be done in the next day or so. Things are almost half way done. Yaya! Progress
Yesterday, I showed you one way of lighting and shading Warrick's hair. Today, I show about 5 variations on the method. You should follow the method that follows the vision you want for your series to look. For instance, you could have just stopped at 2 layers of shading instead of doing what I did and added 4 more layers of light. Your choice.
This is a very focused video on one style of rendering anime hair. We'll only cover one pose for Warrick this time. Feel free to try rendering out some hair yourself.
After a long time, I pick up the "Remaking Warrick" series and get this Red Prince closer to completion. I'll be working on just shading 1 layer of his clothes for 8 poses in this one. Also, you can see the jump in quality with his character design. I did a lot of studying.
We keep going with finishing up the lighting and adding a Decal to Warrick's 8 new poses. Even I was skeptical at first where he'd end up, but he's really starting to shine with just a whole bunch of elbow grease put into his design. Though, this has been a really long and hard visual novel character to make....